Blog Archives

Collaborative Learning through Machinima

Here is a project by my students from year 4 of the BSc (Hons) in Computing and Games Development at Dundalk Institute of Technology during the Spring 2012 semester, for the Designing for Cultural Diversity elective. The class were set … Continue reading

02. August 2012 by Kieran
Categories: teaching, Video Games | Tags: , , | Leave a comment

‘All Your Mediums Are Belong to Us’ at the ECREA Digital Culture & Communications Workshop

More slides, these are from my talk at the European Communication Research and Education Association/ECREA Digital Culture and Communication Workshop 2011. [slideshare id=10323317&doc=ecrea-presentation-25nov2011v2forweb-slideshare-111125071054-phpapp02] The talk was mainly about using Booki and BurnStation in class assessment situations, but also went off … Continue reading

19. December 2011 by Kieran
Categories: Conferences, teaching | Tags: , | Leave a comment

‘Lo-fi computing audio-visuals as a mainstream aesthetic’ at Picteilín

Here are my slides from the 2011 Piceteilín Creative Media Conference. I See Dead Pixels: CPU to MTV, Lo-fi computing audio-visuals as a mainstream aesthetic. View more presentations from Kieran Nolan

07. October 2011 by Kieran
Categories: 8bit, Animation, Music, Video Games | Tags: , , , , , | Leave a comment

C64 basic and Intellivision glitching

28. August 2011 by Kieran
Categories: 8bit, Circuit Bending, Video Games | Leave a comment

Wardriving in a Virtual Reality bus

I’ve been using Wifi while commuting by bus a lot this week, reminded me of this project proposal I made in 2002 back when I was studying towards the Interactive Media MA at UL. It was for our ‘Interactive Media … Continue reading

28. April 2011 by Kieran
Categories: Design, Interaction Design, Wifi | Tags: , | Leave a comment

Burnstation and Booki, learning by doing

At DkIT I teach a module called User Theories to year 4 of the BA (Hons) in Communications and Creative Multimedia. It centers around the distributive, collaborative and communicative properties of digital media and the creative opportunities these afford. So … Continue reading

29. March 2011 by Kieran
Categories: Booki, teaching | Tags: , , , , , | Leave a comment

Alternate Gaming Interfaces at F.R.O.G. 2010

Here are the slides from my short Pecha Kucha / Froga Kucha presentation at the 4th Future and Reality of Gaming (F.R.O.G.) conference in Vienna. More about F.R.O.G. at http://bupp.at/frog. Alternate Gaming Interfaces, Kieran Nolan, F.R.O.G. 2010 View more presentations … Continue reading

28. September 2010 by Kieran
Categories: Conferences, Interaction Design, Talks, teaching | Tags: , , , , , , , | Leave a comment

One of the PCBs inside a 1989 …

One of the PCBs inside a 1989 Nintendo GameBoy DMG console. Big components and clearly labeled = very hackable http://yfrog.com/2o86257411j

18. July 2010 by Kieran
Categories: Twitter feed | Tags: | Leave a comment

GameBoy Camera x 3 http://yfro…

GameBoy Camera x 3 http://yfrog.com/jaswpcj

13. July 2010 by Kieran
Categories: Twitter feed | Tags: | Leave a comment

Visual Voltage Workshop

January was a chilly month in Ireland, but Berlin (or Brrrr-lin even) was absolutely freezing. I was over in the ice and snow to attend the Visual Voltage workshop. The event was centered around how interaction design fits into sustainable … Continue reading

09. March 2010 by Kieran
Categories: Interaction Design | Tags: , , , , | Leave a comment

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