C64 basic and Intellivision glitching
Here are some short exercises in game video glitching and 8bit graphics from my Vimeo account.
These visuals were recorded from an Intellivision TV Game system, I opened it up and connected up random points on the CMOS memory chip and PCB to generate these glitches.
This is recorded from the C64 emulator ‘Virtual C64’, while testing out this code example for generating colour bars from the Commodore 64 user manual.
Here’s another piece of Commodore 64 code,
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
it generates a pattern based on pseudo-random numbers. Simple, but kind of hypnotic :)