Category Archives for Interaction Design

CONTROL – an experimental (meta) game about interface constraints

12. September 2013 by Kieran
Categories: Art Game, Interaction Design, Video Games | Tags: , , , , , , | Comments Off on CONTROL – an experimental (meta) game about interface constraints

Bionic Roshambo at GAME Dublin and Moscow

11. July 2013 by Kieran
Categories: Hacking, Interaction Design, Physical Computing, Tangible Interfaces, Video Games | Tags: , , , , | Leave a comment

Wardriving in a Virtual Reality bus

I’ve been using Wifi while commuting by bus a lot this week, reminded me of this project proposal I made in 2002 back when I was studying towards the Interactive Media MA at UL. It was for our ‘Interactive Media … Continue reading

28. April 2011 by Kieran
Categories: Design, Interaction Design, Wifi | Tags: , | Leave a comment

Alternate Gaming Interfaces at F.R.O.G. 2010

Here are the slides from my short Pecha Kucha / Froga Kucha presentation at the 4th Future and Reality of Gaming (F.R.O.G.) conference in Vienna. More about F.R.O.G. at http://bupp.at/frog. Alternate Gaming Interfaces, Kieran Nolan, F.R.O.G. 2010 View more presentations … Continue reading

28. September 2010 by Kieran
Categories: Conferences, Interaction Design, Talks, teaching | Tags: , , , , , , , | Leave a comment

Visual Voltage Workshop

January was a chilly month in Ireland, but Berlin (or Brrrr-lin even) was absolutely freezing. I was over in the ice and snow to attend the Visual Voltage workshop. The event was centered around how interaction design fits into sustainable … Continue reading

09. March 2010 by Kieran
Categories: Interaction Design | Tags: , , , , | Leave a comment